Changelog
Latest updates and improvements to our software
April 7, 2026
🎯 External
added
Hitbox reading and improvements
added
Hitbox-based Triggerbot (VisCheck, Smoke Check, hitbox selection)
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Aimbot hitbox and multipoint improved
added
Wireframe option for ESP
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ESP updated to respect player hitbox
added
Walkbot config strength options
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Spread calculations improved
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Hitchance fully rewritten
🌾 XP Farm
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Delayed to April 9, 2026 (non-lifetime users received 8 extra days on their subscription — this is taking time but it'll be worth it, lots of work for one person...)
April 2, 2026
🎯 External
fixed
Aimbot movement speed behaving differently across sensitivities depending on the aimbot curve
fixed
Aimbot still working for a few MS after releasing the key
added
Debug menu
fixed
Scoreboard overlay animation
fixed
Defuse timer showing after the bomb was already defused
added
C4 defusing indicator
fixed
Dropped weapon names
added
Ammo count on dropped weapons
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Renamed dropped C4 label
added
Export config to clipboard and import from clipboard
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Legacy walkbot disabled
added
New Walkbot
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[Walkbot] Available only in DM on Defusal Group Alpha and Hostage Group maps
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[Walkbot] Lots of configuration options to explore — report bugs via ticket
🌾 XP Farm
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Delayed to April 4, 2026 (non-lifetime users received 7 extra days on their subscription for the delay)
March 26, 2026
🎯 External
fixed
Walkbot editor was accessible to all users (restricted to authorized only)
fixed
ESP showing in lobby
added
Sound ring
fixed
Copy binds buttons
added
Scoreboard overlay (TAB key — shows players' money, HP, weapons, and more)
⬇️ Loader
fixed
Errors not being displayed — only showing 'Validation failed'
fixed
HWID being set incorrectly on first use
March 25, 2026
🌾 XP Farm
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Disabled for maintenance — will return on April 2, 2026
🎯 External
Aimbot
added
Smoke Check
added
Jump Check
added
FOV render circle
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FOV logic reworked
added
AutoFire (AKA magnetic trigger)
added
Individual RCS X and Y
added
Movement noise
added
Smoothing curves
added
Multipoint
added
AutoFire Hitchance (based on real spread + other factors)
added
AutoFire Key
Triggerbot
added
Min and Max delay
added
Hitchance (based on real spread + other factors)
added
Refire (to prevent click spam)
added
Weapon categories
Visuals
added
Grenade prediction
fixed
Several missing characters in nickname ESP (not 100% perfect yet)
added
Visible Check
added
Smoke Check
added
Health bar HP number (option to show only after taking damage)
added
Ammo Bar
added
Off-screen arrows with distance
added
Player Flags (Armor/Helmet, Scoped, Defusing, Planting, C4 carrier, Flashed, Kit, Money)
added
Planted C4 with full timer display
added
Dropped C4
added
Spread Circle
added
Smoke ESP (and Smoke Voxel)
added
Master Switch with activation modes (Always, On Dead, On Press, Toggle)
added
Radar Overlay
info
Watermark updated with color options and configurable position
Walkbot
added
Auto-queue editor
added
New maps added
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Current walkbot will be replaced — new version in testing, launching April 2, 2026
Performance
fixed
Reduced excessive syscalls (improved memory read speed)
fixed
Render performance issues resolved
fixed
General software performance improvements
⬇️ Loader
fixed
Fixed most (if not all) validation failure issues
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XPFarm disabled via Loader
November 28, 2025
🌾 XP Farm
fixed
Navmesh in multiple instances is now working correctly
added
Ability to use on different maps at the same time
November 27, 2025
🎯 External
fixed
Navmesh Debug
fixed
C4 Render
added
New smoothing algorithm in Aimbot
added
Triggerbot delay
added
Offscreen arrows
added
Unload button
removed
Aimbot autofire
removed
Aimbot noise
info
New walkbot in closed testing, to be released soon
🌾 XP Farm
fixed
Now working on all maps
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New walkbot in closed testing, to be released soon
⬇️ Loader
fixed
Fully operational after recent fixes
November 1, 2025
📦 Changelog
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Hello World!